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Onyx Path Publishing Role Playing Games Onyx Path Publishing They Came From Beyond the Grave!

Onyx Path Publishing They Came From Beyond the Grave!

They Came from Beyond the Grave! is a dramatic, hammy, and horrifying tabletop roleplaying game encompassing the shock, terror, eroticism, and humor of 1970s horror. This game allows you to play with all the magnificent content from the movies of Hammer, Amicus, and Roger Corman, and promises the fun and thrills of the horror movie genre! In They Came from Beyond the Grave!, you play humans faced with the horrors of the supernatural. You'll find yourself pitted against vampires, werewolves, ghosts, and constructed critters, along with demons, slashers, and THE DEVIL HIMSELF. Adventures range from the one-shot exploration of a haunted house, to the multi-era play across the 19th century and 1970s. They Came from Beyond the Grave! contains a mix of serious threat, unmitigated ham, and nonsensical farce. We never tell you what is amusing and what is not, but we do provide the tools to make a seriously fun game incorporating all the elements of 1970s horror movies. This game provides rules for funny quips and amusing cinematics for incorporation in a story, along with dozens of special powers and story devices. They Came from Beyond the Grave! uses the Storypath System, provided in full in the pages of this book!They Came from Beyond the Grave! includes: Five playable Archetypes - the Dupe, the Hunter, the Mystic, the Professor, and the Raconteur. Rules for character creation and play, using the Storypath System fully detailed in this book. Cinematic powers, such as the ability to tear through cheap sets, cut to black when everything is looking grim, and even cut to a montage to speed up play. Quips to throw in at entertaining moments, giving your characters a chance at an award-winning scene, or at least one that makes it into the trailer. Scores of monsters looking to hunt you down and make your lives miserable, from Dracula to Frankenstein's Monster. Two ready-to-play scenarios, playable straight from the book.

Regular price $49.37 USD
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Onyx Path Publishing Role Playing Games Onyx Path Publishing D&D 5E: Scarred Lands Dead Man's Rust

Onyx Path Publishing D&D 5E: Scarred Lands Dead Man's Rust

Death in the Forest of Blood. At the Night of Chronicles in the city of Leoni, the adventurers enjoy a wild revel. Opportunity arises when the aging bard Dradoki Bronzeleaf hires the party to escort him to the Broadreach Horizon. The perilous voyage takes the group through titanspawn infested lands, but should they survive, they arrive at the last bastion of uncorrupted wood in the Hornsaw Forest. There they meet the clans of the Broadreach elves and a century of hollow legionnaires dispatched to the Forest of Blood to offer aid and friendship. But a dark shadow looms over the accursed wood. The necromancers of Glivid-Autel sew corruption and death throughout the Hornsaw Forest. Legionnaires, elves, and dwarves go missing. A horrific infection appears, seeming to target the legionnaires. The people of Broadreach call upon the adventurers to stand against these foul machinations that threaten peace, prosperity, and life itself across central Ghelspad. The party may find allies in the Broadreach Horizon, the Gleaming Valley, and perhaps even the bloody canopies of the Hornsaw Forest, if they are brave enough to answer the call to adventure! Dead Man's Rust contains: A complete campaign taking characters from level 1 to 10. Detailed write-ups of four major locations in central Ghelspad: the Broadreach Horizon, The Gleaming Valley, the Hornsaw Forest, and the necromancer's stronghold of Glivid-Autel. New playable options including races, subraces, and subclasses. New monsters, magic items, and more!

Regular price $48.03 USD
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Onyx Path Publishing Role Playing Games Onyx Path Publishing Scion 2E: Dragon

Onyx Path Publishing Scion 2E: Dragon

You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World. Discover the Truth. Find yourself. Make your own destiny. Scion: Dragon details the stories of Heirs, those chosen by Dragons to act within The World as their agents. It is the story of discovering history, subverting enemies, and espionage. Your Draconic patron seeks to embroil you in millennia old plots and ancient grudges as shadowy manipulators. All the while, you must learn their secrets, and either embrace the Dragon's goals for you or make your own. The Scion: Dragon is a standalone game in the World of Scion, and is meant for use with Scion: Origin. Inside, you will find: Character creation system for Heirs; those chosen by Dragons to enact their plots in The World. Knacks, Spells, and all the draconic magic wielded by Heirs, powered by the Storypath System. Six Flights: Draq, Joka, Lindwurm, Long, Naga, and Serpent Dragons, all suitable for patronage of your Heirs. Information about The World from the Dragon's perspective, complete with plots and hooks to get your characters deep into draconic intrigue.

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