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DaVinci Editrice Dice Games DaVinci Editrice Bang! The Dice Game

DaVinci Editrice Bang! The Dice Game

In the U.S. wild west, the eternal battle between the law and the outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: It's an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you?BANG! The Dice Game keeps the core of the Bang! card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game.Each player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table.If a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition, and death won't necessarily keep you from winning as long as your teammates pull through!Ages 8+3-8 players15 minute play time

Regular price $19.62 USD
Regular price Sale price $19.62 USD
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DaVinci Editrice Board Games DaVinci Editrice Bonsai

DaVinci Editrice Bonsai

The Japanese term "bonsai" means "planted in a pot".A bonsai is a living work of art, a perfect miniature plant, identical in all respects to its full-size simile, but several times smaller.In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai.Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens.On your turn, choose and perform one of these two actions: meditate or cultivate.If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw.If you cultivate, you can place in your Bonsai the tiles which are in your personal supply. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type.During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e., the Goal tile has not been claimed yet by any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile.When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points.In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge.Ages 8+1-4 players40 minute play time

Regular price $33.87 USD
Regular price Sale price $33.87 USD
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DaVinci Editrice Board Games DaVinci Editrice Wonder Book

DaVinci Editrice Wonder Book

Oniria, the world of an ancient dragon civilization. Tales describe the land as an idyllic paradise filled with marvelous dragon-made wonders and surrounded by a flourishing wilderness. The only portal to that world is the Wonder Book, an ancient tome locked away in an abandoned tower. It sleeps, covered in dust, awaiting the one thing it desires most: you.Wonder Book is a pop-up game for 1-4 players in which each player takes the role of a teenage kid in a group of adventurous friends. This is a co-operative game in which you all win or lose as a team.The game is split into six consecutive scenarios ("chapters"), each composed of a specific deck of pre-sorted cards that contain the rules, the story, and the challenges you have to face. Each chapter has you explore a new part of the interactive 3D cardboard pop-up book and reveals more about the world in which your adventure is set.Starting with the first card of the chapter deck, the story unfolds until you reach a goal card. These cards show a goal that must be achieved to proceed and explain how the players' and enemies' turns take place. Each hero can perform three actions per turn, including moving and fighting, using their individual skills, collecting sparks of magic (used to perform special actions), and interacting with cards and pop-ups. Once all heroes have taken their turn, a Wyrm card determines how the enemies will respond by moving, attacking, spawning, or doing something unexpected.The basic mechanisms are easy to grasp, but the game keeps changing as each scenario offers different things to do. You will find yourself exploring, fighting bosses, solving riddles, playing little minigames, looking for clues...anything is possible during the story!Ages 10+1-4 players60-90 minute play time

Regular price $51.68 USD
Regular price Sale price $51.68 USD
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