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Tasty Minstrel Games Downfall - Lost City Toys

Tasty Minstrel Games Downfall

In the year 2213, the world order - as it had been known for a century and a half - came to an abrupt end over a 19 day war. The bombs started falling on the third day, and by the 19th day ninety-nine percent of the earth's population was dead or would be soon. Wars and conflicts had raged now and again for decades prior, populations rising up, and the global government seeking to quell the conflict and maintain the status quo. But in the most recent five year period, the conflicts escalated rapidly, and the world order began to come apart-leaders became scared and trigger fingers twitchy. No one knows who pressed the button first, and in the harsh realities of the world that followed, no one cared. What mattered was surviving and, if possible, rebuilding.Each turn, players will draft and simultaneously play a card from their hand ("pack") to indicate their action for the turn. This may be moving citizens or airships to explore or expand around the modular board, building structures, researching technology, initiating conflict, producing or gathering resources, and abating radiation. All of these things can earn you points in different ways. If you cannot store resources, they are left on the ground and are available for anyone present to use. Each card has an action and a lesser version of another action, so you're never stuck being entirely unable to do a particular thing, and you can also store cards for future.Once all actions are complete, hands are passed to the next player and a new card is added to each one. If a "Winter" card is added, it is discarded and replaced, and the game timer advances. As the game timer advances, both expected events (spread of radiation, combat, feeding your citizens) and unexpected events may occur. When the Winter track reaches the end, the game is over, and points are scored.3-6 playersAges 14+90-150 minute play time

Regular price $51.68 USD
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Tasty Minstrel Games Belfort: Her Majesty's Civil Service - Lost City Toys

Tasty Minstrel Games Belfort: Her Majesty's Civil Service

Belfort: Her Majesty's Civil Service has never before seen content and is completely compatible with any edition of Belfort that was previously published. Will you have the Queen of Belfort travel the city? Will Belfort's Heritage Preservation Society change the playing field? Will Ms. Parks and Mr. Rex help or hurt the players as they attempt to win the favor of the locksmith's guild and claim the Key to Belfort? All of these are part of this NEW expansion that makes Belfort even more dynamic and exciting to play!But now...let's talk about what is IN the expansion!Less Red Tape RulesThis rules set is designed to both speed up play and also focuses on precision timing for the players to challenge each other to come out on top in the end!Heritage Preservation SocietyThis module will take spots from each district and restrict their use. For use when you have less then the full 5 players, it will shorten the playing field making for tougher decisions for all master builders!The Queen of BelfortPlayers will move the Queen to different districts in Belfort. When they build where she is located they will activate and gain one of her many powers!The Parks & RexMs. Parks (a Dryad) and Mr. Rex (a Lizardfolk) will travel the village districts. Depending upon where they are, they will alter how that part of Belfort scores - clever players will position themselves and these two bylaw officials for maximum effectiveness!The Key to BelfortThe Locksmith Guild is one of the most powerful in the city! When you have them at your back, you will gain their influence - but beware, for they are fickle, and if another player has their ear, all of their help will vanish!

Regular price $19.56 USD
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