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At Lost City Toys we're bring you the ultimate selection of playtime treasures. Explore our extensive collection and discover the joy of childhood with the Best Toys for Kids. From timeless classics to the latest innovations, we curate an exciting array of toys that spark imagination. Foster learning, and bring smiles to faces of all ages. Join us on a journey of endless fun and exploration as we bring you the Best Toys for Kids for their playtime delights!

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Modiphius Entertainment Infinity: Hypercorps - Lost City Toys

Modiphius Entertainment Infinity: Hypercorps

Hypercorps, megacorps, empresas. The corporate battlefields of the Human Sphere are as vicious as a Friday night at the Gambate Cantina and as deadly as Paradiso's Cauchemar cats. From the top-tier lobby backstabbing in Santiago di Neoterra and Concilium Prima to the very real backstabbing among Submondo's most vicious criminals, the hypercorps' influence permeates every aspect of humanity's existence. Leviathans of apparent corruption, lacking soul and empathy, the hypercorp is the epitome of all of society's sins and injustice, or so the hard-line terrorists rant in the deep corners of Maya and Arachne. Yet, the hypercorps sustain billions of people all around the galaxy, and no matter what the general consensus, they are here to stay for the hypercorp is the very essence of the Human Sphere. Before there was PanOceania and the Second Great Space Race, the hypercorp was already gestating, pushing humanity into space, into greatness through the development of technologies and new political systems. The great nations (yes, even the Nomads!) owe much to the hypercorp! Of course, the hypercorporations of the future are also responsible for the worst tragedies the Human Sphere has suffered since before the coming of the Evolved Intelligence. Indeed, the stories of tragedies like Helicon, the Caledonian Massacres, Luna, Jupiter, even the Japanese Uprising all include one or more hypercorps with bloodied hands. Necessary evil, virulent cancer on society, or beacons of light in the darkest moment of humankind's history? However you decide to approach them, remember this: the hypercorps' power extends their tentacles all over the Human Sphere, and if you awake their anger, there is nothing that will stop them until they own you and everything dear to you. The Hypercorps Sourcebook includes: The detailed story of the hypercorps and the Human Sphere, from the Incorporated States' foiled attempts to the PanOceanian political lobbies. The most renowned and powerful hypercorps in the galaxy, their areas of influence, ambitions, and hostile take-over tactics! Corporate adversaries. From the lowest errand boy to the haughtiest Executive Officer, they are all willing to live by their company's code of values and attain the coveted Loganto status! Ideas on how to run a campaign with the real villains and heroes of the Human Sphere-the hypercorp-at its center. Rules on how to create and run your own hypercorp, megacorp, or even the humble corporation!

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Modiphius Entertainment Infinity: 0 - 12 Files Supplement - Lost City Toys

Modiphius Entertainment Infinity: 0-12 Files Supplement

COOPERATION, UNITY, SUPPORT, AND PROGRESS. Welcome to O-12. Born from the failings of the UN and the League of Nations, the O-12 is a place where what passes for interplanetary law across the Human Sphere is born, bred, and ultimately enforced. A bureaucratic monolith, it provides guidance on every topic and imposes order when all other measures fail. It is the one neutral place where all the factions can come together and talk out their differences. Each can contribute, secure in the knowledge that they will be equally able to speak regardless of military might or economic leverage, and who knows, occasionally someone might even listen. Whether marshalling the forces arrayed against the Combined Army, negotiating multilateral trade treaties, or pursuing shoplifters on a Circular, the O-12 is a constant, often quiet part of the Sphere's everyday life. Partnered with the Sphere's sole AI, ALEPH, it seeks to promote order above all, despite the natural anarchy that humanity is inclined to pursue. Inside this 123-page book, you will learn of the O-12's many and varied bureaus with a special emphasis on the agencies and ultimately people that strive to keep ruin from the door.Full character creation rules for O-12 characters, including a wealth of background information on the O-12 faction, and expanded campaign rules for Bureau Noir.Detailed information on Bureau Aegis, SWORDFOR, and Bureau Noir. Inside gossip on the important embassies of the O-12.A full rundown on the Concilium System and the threats hiding in its shadows.

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Modiphius Entertainment Infinity: Technology of the Human Sphere - Lost City Toys

Modiphius Entertainment Infinity: Technology of the Human Sphere

The Human Sphere, the imminent future of humanity, shines forth with all the magnificence of the technology at the service of the greater good! Enter a world where pervasive domotics and augmented reality have long since ceased to be a luxury. Discover what it takes to be on top of what is hot and what is cool in fashion, leisure, transportation, and lifestyle amenities in a world where consumerism is the ultimate lifestyle choice. Make yourself comfortable and let your faithful geist set you up with some nice background music while you consider the advantages of trading in your body for a new, more advanced model or simply upgrade with one of the myriad colourful augmentations. Biotechnology and chemicals enhancement are but a purchase away. And for our digital customers, delve into Maya and surf the datasphere, confident that your security measures will protect you from minor embarrassments just as our most avant-garde neomaterials and military infrastructure protect you from the vastness of space itself. Endless seas of products and luxuries await your pleasure. Enjoy the quantronic rush of buying full retail and treat yourself to something nice for a change! From the most backward tools to fully equipped space stations, everything your heart desires can be yours with the simplest credit background check and a series of easy-to-meet payments. You need a machete? Why not a nanofilament blade? Don't like your nose? Transform your whole body into your beautiful furzona! Need a ride? Forget about tickets on the next Circular-get your own Class 5 battleship! Be like GoGo Marlene and live BIG! So, head right away to your Nomad mercado, your Merovingian Commercial Agent, the Haqqislamite caravanserai of your preference, or even the Warmarket at Warcon! If you find it cheaper, buy it! The Technology of the Human Sphere sourcebook includes: A comprehensive analysis of the technologies crucial for the wellbeing of the Human Sphere, including neomaterials and Silk! How to live like the rich and famous in different corners of the galaxy. An overview on how to acquire, use, and enjoy the material blessings of the Human Sphere. Dataspheres, augmented realities, infowar, and more! Ideas and rules on living (and surviving!) in a quantronic battlefield. Security gear, physical augmentations, weapons, labour equipment, and how to mod virtually anything! The most inclusive list of equipment, gear, weapons, and vehicles of the Human Sphere with over 100 pages of tables including almost everything available in the galaxy!

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Modiphius Entertainment Infinity: War Market: The Mercenaries Sourcebook - Lost City Toys

Modiphius Entertainment Infinity: War Market: The Mercenaries Sourcebook

Soldiers of fortune, bodyguards, pirates, cut-throats, and heroes. The worst villains and the greatest heroes of the G5 can all be found in this great melting pot of freelancing warriors. From the flickering bulbs of Novyy Bangkok's fighting pits to the luxuriant skyscrapers of San Pietro, there is always someone willing to pay for their problems to be met with belt-fed subtlety and under-barrel discretion. Lone wolves, invisible techno-pirates, and even squads of murdering reavers, the mercenaries of the Human Sphere follow age-old traditions and work for the highest bidder, adapting and using all the latest technologies. Strangers to the ideals of patriotic love or loyalty, hard cash-or even better, solid quantronic credit accounts!-is the way to their hearts, and even more cash is the key to their loyalty. From the construction of the first orbital elevator to the ongoing conflict in Paradiso, many factions have turned to mercenaries for cost-effective violence and intimidation. Whether escorting doctors and refugees out of Ghezirah, providing close protection for paranoid executives across Neoterra, or brutally resolving a miner's strike in Human's Edge, the mercenaries of the Human Sphere will take your money and get the job done. Never have mercenaries been in higher demand thanks to the political situation in the various theatres of the Sphere, and both Hypercorps and G5 governments employ the services of these soldiers for hire. Sometimes in the open, sometimes undercover, it seems these lords of war are a necessity in the power games of the future. But the life of a merc isn't all bullets, venture onto the War Market where the cold and pragmatic business of war has never been so civilized. Meet Free Company Captains and review their units according to their performance both in the battle and in Maya. Your preferred company may be cost effective, but are they giving their extra with the WarCors and livestreams?

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Modiphius Entertainment Infinity: Paradiso Planet Book - Lost City Toys

Modiphius Entertainment Infinity: Paradiso Planet Book

Fame, glory and fortune wait for those brave or foolhardy enough to risk the dangers of Paradiso, so gear up and don't miss the next Orbital Elevator planet side! Join the Human Sphere's mightiest warriors and try to stop the Evolved Intelligence's onslaught or lose yourself in populous cities under siege while you try to figure out who the infiltrated spy is feeding information to your enemies. Make sure you bring all your best equipment and don't forget your bathing suit, for things are about to get hot in the Meat Grinder also known as Paradiso. We have fun, games and the bloodiest war in the Human Sphere! One of the most fertile planets known, living in this angry planet is a test for the hardiest settlers and warriors. Keep your wits about you or the jungle, its inhabitants or something worse will swallow you whole in an instant. Hiding a tragic and terrible past, Paradiso is home to dark secrets and intrigue. Even before the NeoColonial Wars, the jungle planet has been the theatre of brutal conflict, destined to loom through the histories of numerous civilisations, human and alien alike. Never have the stakes been so high for Paradiso is the grandest trophy in the Sphere. Not only for the vast wealth offered by the system itself but with wormholes connecting to two alien powers, Paradiso is a Rubicon that if lost would lead to the Downfall of the Human Sphere.

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Modiphius Entertainment Infinity: Nebula of Mirrors Campaign - Lost City Toys

Modiphius Entertainment Infinity: Nebula of Mirrors Campaign

This pulse-pounding espionage campaign draws the PCs deep into the darkest secrets of the Human Sphere. Betrayed by their friends, and with their enemies turning into strange allies, can they untangle their twisted triangle of allegiances before the Code Infinity unleashes its destructive force?" A terrifying sequence of events is set in motion when a simple "babysitting" operation fails catastrophically on a Dawn caravanserai. Burned by O-12, can the PCs track down the traitors responsible and learn the truth about the O-12's shadowy Charon Committee?From the bitter majesty of Dawn to the oppressive battlegrounds of Paradiso, they will soon learn that not all threats to the Human Sphere come from the Combined Army, and the enemy without pales to the enemy within.In this book, you'll find:-A deep dive into the shadowy past of the O-12 where the ends always justified the means.-New conflicts with Ikari Company and Druze society mercenaries.-A fully detailed caravanserai and story hooks.-Maps and actions scenes including a docking bay and a bar shootout.-New adversaries such as Amaunet, Ziad Arslan, the Bellerophon Corporation, and Spiral Corps.-A return to one of the pivotal locations in the Infinity universe's history.-Information on the Charon Committee, a sinister O-12 think-tank, whose members are not to be trusted.-A Combined Army a ack on Runenberg where the PCs must hold the line!-A powerboat chase through flooded ruins.

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Homeworld Revelations RPG Core Rulebook Collectors Edition - Lost City Toys

Homeworld Revelations RPG Core Rulebook Collectors Edition

A NEW TABLETOP ROLEPLAYING ODYSSEY BEGINS! 100 years ago, a satellite detected an object under the sands of the Great Desert. A 300 page full-colour royal size (234 x 156 mm) sewn hardback with deluxe faux leather finish, and debossed and foiled Homeworld logo on the cover, designed for ease of use at the table. A new iteration of Modiphius' 2d20 RPG system designed from the ground up to let you dive deep into the events of Homeworld. Homeworld: Revelations will give fans of the original Homeworld game the exciting opportunity to view the universe from a new perspective, taking on the role of the crew aboard one of the Kushan fleet's ships. Whether it's joining the Mothership on its odyssey, or helping re-establish the Hiigaran homeworld, there will be endless adventures. Homeworld: Revelations expands on what we know of the Kushan people and the game's major factions, like the Kadesh and the Taiidan. Fans of the universe will learn that there are more incredible secrets hidden within the Guidestone which can be discovered through the roleplaying game. You can expect more detail on the people of the whirlpool galaxy so players can create their own stories of discovery and adventure, revisit locations from Homeworld to uncover their mysteries, and even explore the events of the Exodus to find out what else the Kushan discovered, gained and lost on that famous journey. Modiphius has employed the expertise of Martin Cirulis, one of the original writers of Homeworld, to consult on the setting and lore, along with Homeworld experts at Gearbox Entertainment and Blackbird Interactive. The Modiphius 2d20 roleplaying game system has been adapted and developed by head of RPGs Sam Webb and line manager Virginia Page from Star Trek Adventures (developed by Nathan Dowdell; Conan: Adventures in an Age Undreamed Of, Mutant Chronicles), based on the original 2d20 system design by Jay Little (Mutant Chronicles, Star Wars: Edge of the Empire). Explore the harsh desert world of Kharak and the cities and societies found there. Create a character from some of the most famous of the Kushan Kiith - Naabal, Soban, S'jet, Paktu, Manaan, and Somtaaw. Take your role as part of the crew on any of the classic Homeworld vessels Discover life on board the Mothership as part of its many important divisions - Command, Tech and Engineering, or Exploration and Research. Details on all other factions and their technology - Taiidan, Bentusi, Turanic Raiders, Kadeshi, The Progenitors and the Galactic Council Covers the events of Homeworld 1 and Homeworld 2, Homeworld Cataclysm and Deserts of Kharak You're not grounded! Simple ship combat rules give you everything you need to take command of fighters, corvettes, frigates, Capital ships, Super Capital ships and of course the iconic Mothership herself! Packed full of never-before-seen Homeworld art to bring the universe to life in a completely new light.

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Star Trek Adventures: Captain's Log Solo RPG Discovery Edition - Lost City Toys

Star Trek Adventures: Captain's Log Solo RPG Discovery Edition

The Captain's Log Solo Roleplaying Game is a 326-page, full-color standalone digest-sized rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.Whether you are venturing into the cosmos alone, conducting Galaxy-spanning missions cooperatively with friends, or exploring the unknown with a gamemaster facilitating your adventures, use the guidance and random tables contained in Captain's Log to generate countless hours of memorable adventures in the Star Trek universe.Create an original character and then use the tools in this book, combined with your fertile imagination, to fashion your own fascinating Star Trek-style stories. Play in any era of Star Trek - from the 21st century to the 32nd century and everything in between. Explore strange new worlds, new civilizations, and all the wonders of the universe!What will you discover while exploring the final frontier?The 326-page, full-color digest-sized hardcover Captain's Log Solo Roleplaying Game features:A streamlined 2d20 ruleset that enables countless ways to play.Lifepaths and roles for any type of character, not just Starfleet captains.Story-driven solo gameplay that promotes drama in a safe space.A Star Trek primer including society, technology, and eras of play.Rules for creating or randomizing your own starship or starbase.Options to play the game solo, collaboratively with friends without a gamemaster, or collaboratively with a gamemasterGuidance on implementing the rules and telling your own stories.Over 100 random tables and storytelling matrixes usable in all kinds of games, including alien worlds and polities, allies and enemies, mission themes, maintenance downtime, and so much more!Available in four different covers inspired by your favorite Star Trek eras: the original series, The Next Generation, Deep Space Nine/Voyager, and Discovery.

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Modiphius Entertainment Star Trek Adventures: Captain's Log Solo RPG DS9 Edition - Lost City Toys

Modiphius Entertainment Star Trek Adventures: Captain's Log Solo RPG DS9 Edition

The Captain's Log Solo Roleplaying Game is a 326-page, full-color standalone digest-sized rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.Whether you are venturing into the cosmos alone, conducting Galaxy-spanning missions cooperatively with friends, or exploring the unknown with a gamemaster facilitating your adventures, use the guidance and random tables contained in Captain's Log to generate countless hours of memorable adventures in the Star Trek universe.Create an original character and then use the tools in this book, combined with your fertile imagination, to fashion your own fascinating Star Trek-style stories. Play in any era of Star Trek - from the 21st century to the 32nd century and everything in between. Explore strange new worlds, new civilizations, and all the wonders of the universe!What will you discover while exploring the final frontier?The 326-page, full-color digest-sized hardcover Captain's Log Solo Roleplaying Game features:A streamlined 2d20 ruleset that enables countless ways to play.Lifepaths and roles for any type of character, not just Starfleet captains.Story-driven solo gameplay that promotes drama in a safe space.A Star Trek primer including society, technology, and eras of play.Rules for creating or randomizing your own starship or starbase.Options to play the game solo, collaboratively with friends without a gamemaster, or collaboratively with a gamemasterGuidance on implementing the rules and telling your own stories.Over 100 random tables and storytelling matrixes usable in all kinds of games, including alien worlds and polities, allies and enemies, mission themes, maintenance downtime, and so much more!Available in four different covers inspired by your favorite Star Trek eras: the original series, The Next Generation, Deep Space Nine/Voyager, and Discovery.

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Modiphius Entertainment Star Trek Adventures: Lower Decks Campaign Guide - Lost City Toys

Modiphius Entertainment Star Trek Adventures: Lower Decks Campaign Guide

The Star Trek: Lower Decks Campaign Guide expands upon the core Star Trek Adventures roleplaying game experience by providing detailed advice on creating junior officers and using them to tell amazing Star Trek-style stories with the fun, irreverent tone presented in Star Trek: Lower Decks.Whether you're cleaning holodeck biofilters, conducting an anomaly consolidation day, participating in a second contact, or enjoying some well-earned Buffer Time, there's always something new to encounter and learn, both within the universe and yourself and your fellow crewmates.How will you make a name for yourself and your companions?The 240-page, full-color hardback Star Trek: Lower Decks Campaign Guide contains:An extensive discussion of the state of the Galaxy in the late 24th century, including updated information on the Federation, Starfleet, Pakleds, and more.Detailed information on the lower decks junior officer experience, including daily life, procedures, career development, and more.New lifepath options for player characters, including eight new playable species (including Cetaceans, Gorn, Pakleds, and Exocomps).Game statistics and graphics for seven spaceframes, including the California, Obena, and Parliament classes, and game statistics for over 20 ships from Starfleet and other polities (as well as a selection of ground vehicles)!New gear, technologies, and creatures, as well as a complete system for creating your own creatures.A wealth of advice on gamemastering lower decks-style campaigns, whether you are playing a Starfleet campaign or one based on another polity.More than 50 non-player characters to include in your games, pulled from a variety of polities and species.A three-part mini-campaign focused on junior officers that can be adapted for use in other eras of play and with crews from any polity.Includes a foreword written by Star Trek: Lower Decks creator, Mike McMahan!This book requires a Star Trek Adventures core rulebook to use.

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Star Trek Adventures: Utopia Planitia Starfleet Sourcebook - Lost City Toys

Star Trek Adventures: Utopia Planitia Starfleet Sourcebook

The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own. From the 21st century to the 25th, state-of-the-art Starfleet vessels push the boundaries of known space, gathering knowledge for all. Space stations form waypoints and communities in new regions of space. Bold crews staff those ships and stations, eager to make the next discovery. What vessel will you take beyond the farthest star? The Utopia Planitia Starfleet Sourcebook is a handy reference for gamers and non-gamers alike. An extensive discussion of Starfleet's history, from its humble beginnings in the 22nd century to its operational capacity in the 25th century. Detailed information on operations aboard a Federation starship, including daily life, locations, shipboard systems, procedures, and more. Guidance on how to create your group's 'home in the stars', whether it's a starship or space station, and on how to make that home a character in its own right.A complete system for creating your own spaceframes for use in your ongoing missions and campaigns. Updated game statistics and graphics for more than 70 Federation and Starfleet starship classes, space stations, and small craft. Gamemaster advice and optional rules to enable amazing ship- or station-based storytelling experiences.This book requires a Star Trek Adventures core rulebook to use.

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Star Trek Adventures: Utopia Planitia Starfleet Sourcebook - Lost City Toys

Star Trek Adventures: Utopia Planitia Starfleet Sourcebook

The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own. From the 21st century to the 25th, state-of-the-art Starfleet vessels push the boundaries of known space, gathering knowledge for all. Space stations form waypoints and communities in new regions of space. Bold crews staff those ships and stations, eager to make the next discovery. What vessel will you take beyond the farthest star? The Utopia Planitia Starfleet Sourcebook is a handy reference for gamers and non-gamers alike. An extensive discussion of Starfleet's history, from its humble beginnings in the 22nd century to its operational capacity in the 25th century. Detailed information on operations aboard a Federation starship, including daily life, locations, shipboard systems, procedures, and more. Guidance on how to create your group's 'home in the stars', whether it's a starship or space station, and on how to make that home a character in its own right.A complete system for creating your own spaceframes for use in your ongoing missions and campaigns. Updated game statistics and graphics for more than 70 Federation and Starfleet starship classes, space stations, and small craft. Gamemaster advice and optional rules to enable amazing ship- or station-based storytelling experiences.This book requires a Star Trek Adventures core rulebook to use.

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Star Trek Adventures: Utopia Planitia Starfleet Sourcebook - Lost City Toys

Star Trek Adventures: Utopia Planitia Starfleet Sourcebook

The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own. From the 21st century to the 25th, state-of-the-art Starfleet vessels push the boundaries of known space, gathering knowledge for all. Space stations form waypoints and communities in new regions of space. Bold crews staff those ships and stations, eager to make the next discovery. What vessel will you take beyond the farthest star? The Utopia Planitia Starfleet Sourcebook is a handy reference for gamers and non-gamers alike. An extensive discussion of Starfleet's history, from its humble beginnings in the 22nd century to its operational capacity in the 25th century. Detailed information on operations aboard a Federation starship, including daily life, locations, shipboard systems, procedures, and more. Guidance on how to create your group's 'home in the stars', whether it's a starship or space station, and on how to make that home a character in its own right.A complete system for creating your own spaceframes for use in your ongoing missions and campaigns. Updated game statistics and graphics for more than 70 Federation and Starfleet starship classes, space stations, and small craft. Gamemaster advice and optional rules to enable amazing ship- or station-based storytelling experiences.This book requires a Star Trek Adventures core rulebook to use.

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Modiphius Entertainment Achtung! Cthulhu 2d20: Serpent and the Sands - Lost City Toys

Modiphius Entertainment Achtung! Cthulhu 2d20: Serpent and the Sands

It is said you cannot leave Africa, it is always with you and in this combined guide and campaign book for Achtung! Cthulhu 2d20, we present a complete field guide for one of the Secret War's most intriguing theatres, plus an epic 10-part campaign battling the might of the invidious Ophidians!In the Guide to North Africa, you'll find chapters on both the conventional and Secret War, with briefs, adventure seeds, bases and locations for all major factions in theatre, with the centrepiece a double page map and guide to Nachtwolfe's top secret "Adlerhorst" Eagle's Nest base.Agents can explore new character creation options like adventurer, gambler and diplomat, plus a host of new North African-themed backgrounds, characteristics and talents to expand their characters. Discover fresh NPC heroes and villains of North Africa, then arm yourself with new tools of the trade, including weapons, vehicles and creatures.Once you've been thoroughly briefed, it's time to tackle an epic 10-part campaign which takes you from Alexandria to Cairo via Tobruk, visiting lost Alexandrian temples, bizarre oases, sinister caravanserais, and forgotten temples. Dare you foil the machinations of Alom Shallar, a newly awakened Ophidian sorceress who is intent on realising the destiny of the Evolved Serpent and resurrecting the long-lost Ophidian empire?With a climax that plays out on the deadly streets of Sethopolis, the newly arisen Serpent capital, this is thrilling, heroic pulp adventure at its finest!Requires the Achtung! Cthulhu 2d20 core books to run.

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Modiphius Entertainment Achtung! Cthulhu 2d20: Vive La Resistance - Lost City Toys

Modiphius Entertainment Achtung! Cthulhu 2d20: Vive La Resistance

The Nazi war machine blazed a trail of destruction and tyranny across Western Europe for over half a decade, but in response, heroic Resistance movements rose up to counter the hated occupier.In this brand new Achtung! Cthulhu Resistance-themed sourcebook you'll find ample opportunity as a player to explore new Resistance archetypes like Assassin, Saboteur, Propagandist, or Resistance Leader, with new weapons, equipment and tools to help you lead the fight back.For the gamemaster, there's a host of new Resistance NPC allies and adversaries to handle to bring colour to your campaigns, a new demonology spellbook to explore, plus charts and tables to generate missions and objectives, and five new Resistance-themed sandbox adventures to run.Resistance games are thrilling but deadly and the possibility of discovery or betrayal is constant but the struggle for liberation can be an inspirational one.Will you be able to free your country from the hated Nazi stranglehold? Will you be able to meet the might of Black Sun and Nachtwolfe without the full backing of Section M or Majestic?And if you survive these trials, who will you become afterward?Features:New archetypes, backgrounds and characteristics to help bring your Resistance operative to lifeDauntless Resistance NPCs and evil Nazi nemeses to populate your campaignsNew weapons, tools and equipment to arm you for the struggleBrand new demonology spellbook to expand your arcane options!Tables and charts to create randomly-generated Resistance missions and objectivesRequires the Achtung! Cthulhu 2d20 core books to use.

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Achtung! Cthulhu 2d20: Adventure: Mission Dossier 1: Behind Enemy Lines - Lost City Toys

Achtung! Cthulhu 2d20: Adventure: Mission Dossier 1: Behind Enemy Lines

This first Mission Dossier for Achtung! Cthulhu 2d20 contains the first five adventures released following the RPG's launch: Under the Gun, Operation Vanguard, Operation Falling Crystal, The Romanian Imperative, and Seventh-Innings Slaughter, plus a brand new, never-seen-before mission, Operation Eastbourne, specially written for this compilation. From the White Cliffs of Dover, to the Nazi-occupied Netherlands, to the mists of the Scottish islands, to the forgotten front of Romania, and even the heart of the US homeland itself, you can use this compilation to send your agents on a rip-roaring rollercoaster ride through the first thrilling phase of the Secret War. Experience combat, espionage, infiltration, domestic threats, and supernatural terror, as your agents resist the Nazi occult forces, the foul sorcery of the Nazi Black Sun and the technological might of Nachtwolfe, and first encounter the mysterious Mythos races of the Mi-Go and Deep Ones. By the time they've completed these missions, your agents will have truly earned their stripes, growing from raw novices to grizzled Secret War veterans... if they manage to survive, that is! Six awesome adventures which can be played as one-offs, linked together to form a campaign, or easily incorporated into existing campaigns. Prepare the ground for the daring raid on St. Nazaire in an explosive new mission: Operation Eastbourne. Offers a mix of classic investigation, exploration and combat missions in a wide variety of environments to suit all play styles.Maps, handouts, pre-generated characters, and guidance to enhance the tabletop experience for both GMs and Players. Requires the Achtung! Cthulhu 2d20 core books to play.

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Mattel Barbie: Dreamhouse 3 - story Dollhouse Playset - Lost City Toys

Mattel Barbie: Dreamhouse 3-story Dollhouse Playset

When young imaginations open the door to the Barbie Dreamhouse, they'll discover unlimited storytelling possibilities! Standing 43 inches tall and 41 inches wide, this dreamy dollhouse inspires 360-degree play with three floors and 10 indoor and outdoor living areas. Move right in and customize the space -- the grass area and pool can be placed in multiple configurations on the first and third floors, and the slide fits in four second-floor locations. After designing the layout, set the scene for any story with three songs, two soundscapes and customizable light settings! Then, double the fun with transforming furniture -- the BBQ grill reverses to reveal a dessert buffet, the entertainment center reverses to reveal a pet play area, and a bunk bed folds down from the wall. Kids can play out any story, from an ordinary day to the ultimate get-together with a kitchen, living room, dining room, bedroom, bathroom, pool, balcony, party room and more. Lift and lower Barbie doll and her friends in the working elevator, fill the pool with water to make a splash, soak up some sun on the third-floor balcony and rooftop deck, and host a pet playdate with a puppy pool and slide. Storytelling accessories -- over 75 of them! -- feature realistic touches and textures that bring any Barbie story to life. With cool customizations and so many storytelling opportunities, kids ages 3 years old and up will move right into the Barbie Dreamhouse and make it their own! We endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.

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